![]() Multiple levels use fake clones of these to trick the player into falling off the map, but a few (mainly quiz based maps) use real clones or stretch the original to make a larger goal. It resembles a green block and is referred to as one on multiple instances. The end goal (or GG portal, a running gag in the game and originally referenced in a tutorial level) is the obstacle that ends every level. Nonetheless, it is a very creative way to advertise the skin feature and brings memories of the classic default skin. In Icerace, the dodo clone will instead move forward towards the goal as a reference to iceparty.io (which is now just a multiplayer mode in ice dodo), and will phase through cones and moving blocks. This clone is right in front of the end goal, possibly meaning that they always intended the player to find this clone rather than the other way around. Upon inspection, you will see that the clone is slightly lifted up from the ground, and is slightly bigger than the player. It is possible that this entity was meant to follow the player through the maze and they gave up and swapped the roles, but this hasn't been confirmed yet. ![]() In Hide and Seek, it does not follow or attack the player in any way, but just spins in place. It is a recreation of the player, wearing the purple variant of the classic Ice Dodo Cup skin. This strange creature is only found in very few levels, being Hide and Seek and Icerace in the Rocky Cup. The clone and the End Goal in Hide and Seek Dodo Clone Despite these factors, Spheres are still very easy to avoid and are not used as obstacles very often, mostly instead as decorations for the level. They can push players off the map, or make them lose track of where they are on the track. These obstacles are infamous for making players lose balance very easily. They are used as spike traps, teeth (see River), or projectiles (in Uphill Battle). These cones are most commonly red, as they are in most other Onionfist games, but can be any other colour. These are all the obstacles so far:Ĭones, as seen in the Chemical Breakout level in Rytai Cup. ![]() These obstacles can spin, move on a set path, follow the player, or stay static.
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